(Old) My First Zbrush model

My First 3D model sculpted in 2008 using Zbrush and my first experience baking maps from a high-poly model to a low-poly model
I used two types of rendering. First one in Unreal Dev Kit and the second one using mentalray. For the revolver I used Nerf Maverick as reference.

Marcelo prado gunslinger 01
Marcelo prado gunslinger 03
Marcelo prado gunslinger 02
Marcelo prado steampunk gunslinger 02
Marcelo prado steampunk gunslinger 03
Marcelo prado steampunk gunslinger 01
Marcelo prado revolder