My carrear began at 2006 in a small architectural office and two years later I started to work for a big architectural office, in Brazil, where I had the opportunity to be in contact with a larger and experienced team, with whom I've learned a lot, and could improve my techniques. At the same time, I focused in the artistic part of characters and environments.
But, my goal is to work with games, so for that, I learned to use new engines for game development, as UDK and Unity 3D. Beside that, I did several courses in this area too.
I developed my first indie game, called "Legend Alive", with a team of three people, and took us almost a year to finish it. I also did freelance works for several advergames and social media games.
After that, I was called to work at a game company – Loopix Entertainment– which was specialized in social media games.
In my free time, I started to develop my second indie game, "Shadow of Dusk" for iPad, along with two friends. The result was very rewarding, as the game is up for best indie game, in SBGames 2012, one of the biggest events in the area, in Brazil.
I was invited to work at Insolita Studios, creating characters and environments for the social media game "Chico Bento's gang", a big brazilian children brand. Finally, one of my characters was the cover gallery of CGSociety, in October 2012.
I worked as freelancer 3D Artist for Levelup! Games in the ocidental version of the chinese game Assault Fire and as Freelancer 3D artist for games other game studios. By 4 years I worked as Senior 3D character Artist at Black River Studios, Samsung's first party game studio working with the newest Samsung's technology such as Gear VR. The latest game launched I worked as 3D game artist is Mutant Football League for Xbox One, PS4 and PC. Currently I'm working as freelancer for game studios focused in VR experience!