(Old) My First Zbrush model

(Old) My First Zbrush model

My First 3D model sculpted in 2008 using Zbrush and my first experience baking maps from a high-poly model to a low-poly model
I used two types of rendering. First one in Unreal Dev Kit and the second one using mentalray. For the revolver I used Nerf Maverick as reference.