Sci-fi handgun I did for practice hardsurface modeling for real-time pourpose. Model with 7k tris rendered in Marmoset Tool Bag, check the 360º I upload in Youtube. Rendered using a custom shader to panning the electric VFX. All maps baked in Marmoset Tool Bag 3 and textures painted in Substance Painter. All the modeling of the gun was made using 3Ds MAX.
Note: The projectile leave the cartridge using gunpowder and pass through the front part of the gun and become an electrified bullet.