Shark Girl

All Colors set of the armours were generated through a unique gray scale texture and applied a gradient map for the color scheme.

All Colors set of the armours were generated through a unique gray scale texture and applied a gradient map for the color scheme.

Rendered in Unreal Engine 5

Rendered in Unreal Engine 5

Grandient Map Color Change

Grandient Map Color Change

Rendered in Unreal Engine 5

Rendered in Unreal Engine 5

Zbrush 3D model

Zbrush 3D model

Grandient Maps

Grandient Maps

Rendered in Unreal Engine 5

Rendered in Unreal Engine 5

Rendered in Unreal Engine 5

Rendered in Unreal Engine 5

Rendered in Unreal Engine 5

Rendered in Unreal Engine 5

Rendered in Unreal Engine 5

Rendered in Unreal Engine 5

Rendered in Unreal Engine 5

Rendered in Unreal Engine 5

Rendered in Unreal Engine 5

Rendered in Unreal Engine 5

Rendered in Unreal Engine 5

Rendered in Unreal Engine 5

Rendered in Unreal Engine 5

Rendered in Unreal Engine 5

Shark Girl

A stylized game character sculpted in ZBrush and rendered in Unreal Engine 5. The armor sets feature a unique grayscale texture, with color variations achieved through gradient mapping, providing a dynamic and visually appealing design.